Death Sentence:Redux
Based on the original map "Death Sentence"
Code of buliding maps: dsr_m<charpter number> [m4 for versus: dsr_m4_sv]
The link of Zonemod support appendix, include stripper and mapinfo:
https://github.com/cy115/Death-Sentence-Redux-Appendixupdate log:
07.04:
·Fix a problem that finale never start after turn on the generator_switch.
07.12:
·Add stringtabledictionary for all maps;
·Remove Coach`s icon;
·Add some air-track above swimming pool in dsr_m3, to make infected attack effectively;
·Add some breakable wall and climb track in dsr_m2, dsr_m3 and dsr_m4.
07.17:
·Fix some promble and bugs, add some clip and delete useless nav;
·Make panic event wave in m3 more aggressive, so survivors must turn off the switcher instead of ignore it.
07.28:
·Add more clip for survivors, avoid using bug position;
·Make events and triggers more plausible, included alarm music and music effect;
·Change skyboxs and every map looks amazing;
·Fix nav in dsr_m5, when survivors on train infected lossing target.
09.07:
·Block some shortcut in dsr_m1 and dsr_m2 to make versus fair;
·Add quite detail in dsr_m1 and so on;
·Optimize FPS and crash;
·Fixes tanks stuck in finale map;
·Now 2 finale stage tank will spawn in specified location and be with great animations.
10.31:
·Happy halloween everyone!
·Fixes render problem from dsr_m1 to dsr_m5, activator: Sheo;
·Remove noisy sound when bridge dropping in dsr_m2;
·Redesign distance in dsr_m3 so infected team can at least hit twice before trigger the alarm;
·Reduce distance score in dsr_m3 from 600 --> 500 cause it`s a bit easy to survivors;
·Split dsr_m4 to dsr_m4 for coop mode and dsr_m4_sv for versus mode, the only difference is the sky box;
·Fixes some nav problem in dsr_m5, I hope it`ll work.
11.11:
·Fixes some stuck spots in dsr_m3 and dsr_m4;
·Recompile dsr_m1 ~ dsr_m3 to give a better view of far place in sight;
·Fixes dsr_m1 a bug spot to trigger the tank before the tank flow;
·Rerender the water;
·Add some t0 weapon skin.