The famous seaport from CS:S, now ported (huehuehue) into L4D2 and made into a three-level campaign!
After making through both cs_office and de_prodigy, the Survivors find themselves at the edge of an oddly familiar industrial port. There's supposed to be an evac on the far end of the docks, but is it still operating? Play the campaign and find out!
Unlike the last two campaigns, this one takes place much more inside areas that are not accessible in the original map. I've tried my best to make them interesting and fun to play, so tell me how I did!
Features:
-Three fun-sized levels suitable for all skill levels.
-Carefully crafted atmosphere, from weather effects to lighting and ambient sounds!
-Highly randomized weapon and item spawning.
-Lots of side areas to explore.
-Update content, such as the M60 and golf club, are possible finds! Keep your eyes open for them.
-A finale with several possible options for holding out.
-Support for international weapons.
[b]Questions and answers:[/b]
Q: How do I install this?
A: Just hit the Subscribe button above, let it install, and restart L4D2.
Q: Do I need Counter-Strike: Source/Counter-Strike: Global Offensive for this?
A: Nope! All you need is an up-to-date installation of Left 4 Dead 2.
Q: Is this campaign supposed to be this short/easy?
A: More or less. Because of the size of the original map, level length is limited. That in turn leads to the levels being comparitively easy.
[b]Known bugs:[/b]
-The rain effects are invisible during intro/outro sequences.
Report any unlisted bugs!
[b]More CS:S ports by me:[/b]
http://steamcommunity.com/sharedfiles/filedetails/?id=891897271
Do not re-upload without permission.