After fighting their way North through ravenous hordes, Nick, Coach, Ellis, and Rochelle abandon their boat at a nearby dock due to a collapsed bridge.
With nowhere else to go, the survivors head inland in hopes of finding rescue.
Unbeknownst to them, the frostbite will be the least of their worries.
Inspired by [url=https://www.roblox.com/games/3234050617/Left-2-Die-DISCONTINUED]Fuze Studios’ Left 2 Die[/url], Cold Front is a fresh, new custom campaign that takes the fight against the infected hordes up north to a colder climate.
Currently, Cold Front supports [b]Coop[/b], [b]Versus[/b], and most [b]Mutations[/b].
For more details on planned features and updates, click [url=https://steamcommunity.com/workshop/filedetails/discussion/3135451698/4039232337477238642/]here.[/url]
For the Gamemaps mirror, click [url=https://www.gamemaps.com/details/30655]here.[/url]
If you are hard of hearing and require subtitles, the accessibility patch can be found [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3131460110]here.[/url]
[img]https://i.imgur.com/MMoM9JG.png[/img]
Cold Front features many new ideas and overhauls of established concepts found in the base game.
[list]
[*] 5 full-length maps, on par with the longest campaigns from the base game.
[*] Varied and interesting environments; Each map takes you through unique locations.
[*] A fresh new theme not often seen; Brace the storm before the horde.
[*] Fully customized talker scripts for brand new conversations and reactions.
[*] An interactable world: Various things around the map can actually be used!
[*] Dynamic finale; Influenced by your skills, you have multiple ways to escape.
[*] Enhanced storm mechanic - Just like Hard Rain, but more impactful.
[*] Custom soundtracks created specifically for this project by talented musicians.
[*] Hundreds of custom and unique Infected that match the campaign’s theme.
[*] Over 400 custom voicelines recorded by multiple skilled voice actors.
[*] Thorough balancing for all difficulties - You won’t need director tips, just follow the flow.
[*] Plenty of eastereggs and references to search for and discover.
[*] And lots more.[/list]
[img]https://i.imgur.com/fyMSncd.png[/img]
[h3]YOU NEED ALL 3 PARTS FOR THE CAMPAIGN TO WORK.[/h3]
Don’t complain about something being broken if you didn’t properly install all parts. Any such comments will be ignored.
For legitimate bugs, report them [url=https://steamcommunity.com/workshop/filedetails/discussion/3135451698/4039232337477244815/]here[/url].
[b][u]The following mods may conflict with the campaign:[/u][/b]
[list]
[*] Custom populations (The campaign uses its own custom models and populations that will conflict.)
[*] 4+ players and Survivor Swaps (May break areas that require only the L4D2 survivors to be around.)
[*] Bill voice replacement mods (Will conflict with custom voicelines.)
[*] Survivor ragdoll mods (May crash the game when a survivor dies.)[/list]
It is recommended to play without these types of mods, even if they do not show up as conflicting in the Add-On list.
I will try to fix as many conflicts as possible, so if you'd like to help with that, refer to [url=https://steamcommunity.com/workshop/filedetails/discussion/3135451698/4039232337477245609/]this discussion post.[/url]
[img]https://i.imgur.com/anQ7fiZ.png[/img]
The original files for the maps and all the assets can be downloaded [url=https://drive.google.com/file/d/15UVu8zgRugyESUwflOxUfNeFNKgnwHVA/view?usp=sharing]here.[/url]
These include comments and notes at various parts to offer more elaborate explanations on designs or files that may not be clear to understand at first glance.
[img]https://i.imgur.com/a5ZklIT.png[/img]
Do NOT re-upload this project without explicit permission.
Do NOT attempt to claim ownership of any custom asset.
Do NOT sell or gatekeep any of the custom assets.
Reusing, remixing, modifying, or otherwise creatively using any part of this campaign is highly encouraged. I’d be more than happy to see these assets put to good use by other people.
Just make sure to give proper credit: Either mention that you used things from Cold Front, or list the specific contributor in your credits.
Basically, you are encouraged to use any part of this campaign for your own creative projects, but give proper credit, don’t do it for money, and don’t claim that you own or originally made any of the assets unless you modified them. Be creative!